Trenga


About:

TRENGA is a free strategy puzzle game inspired by classic casual titles. Players explore the bottom of the ocean, rescuing sea animals known as Buddies, who assist throughout the puzzles. The objective is to fit all blocks into the correct spots, completing lines on all four sides of the tower to make it collapse and reveal chests filled with rewards.

If you enjoy classics like Tetris or other puzzle games involving blocks, bubbles, bricks, and marbles, you will love TRENGA: Block Puzzle Game. Play and uncover the mysteries of the ocean floor in a fun and addictive experience.

Studio: Flux Game Studio.

Engine: Unity3D.

Platforms: Android/iOS.

Launch day: Dec, 2016.

Development Period: Jun, 2016 – Jan, 2017


Key Features:

  • Lots of fun levels with challenging towers.
  • Unlock and collect Sea Buddies, each with unique abilities to help solve puzzles.
  • Upgrade your Buddies.
  • Collectibles.
  • Earn extra bonuses based on time and sequences of correct moves.

My Role:

  • Created shaders using Unity CG for towers, Buddies, and water FX.
  • Created particle VFX.
  • Documented the Buddies implementation pipeline and supported its integration.
  • Modified the Unity UI Image component to create custom gradient effects for result screens and to support specific visual requirements for Buddy shaders, including color and gradient customization.
  • Assisted with the iOS porting process.
  • Created and implemented UI animations.
  • Supported game optimization efforts.