About Myself

About Me

Thiago Vilarinho

Technical Artist

Passionate about games like Legend of Zelda : OOT, Banjo and Kazooie, Sonic, Mario 64, The Witcher 3, Uncharted, BloodBorne, Last of Us and much more... I'm always trying to do the best job, evolving with each new game that comes and always seeking to overcome any obstacle, passionate about what I do, always helping the programming and art team, helping programming some tools that help to implementing something or going to search some technique to help the team work more efficiently also making it easy to implement the game assets.So I create particles, UI FX,  starting to play with shaders and always having a vision to making the game fully functional  and attractive.

 

Latest projects

There is some Projects that I participated of the production or have made by my self.

Experience

I'm acting on the game industry almost 8 years as Technical Artirst, programing tools, implementing game assets, making VFX, writing some shaders and help to implement UI making animation shaders and VFX, before that, I was working as freelancer and making personal/academic games, participating on game jams and doing college works.

Oct, 2013   Dec, 2013

Game Pill Inc.

Game Programming and Interface Programmig
Sep, 2014   Out, 2018

Flux Game Studio

Technical Artist
Oct, 2018   Present

Aquiris Game Studio

Technical Artist